Media Summary: Demo made by Kim Gronholm and Palad Balasubramanian Discover more about Cara VR here: ... Roy Yang, Creative Specialist from Foundry takes us through Cara VR™ plug-in for Nuke powered by three Radeon™ Pro WX ... Mike Jensen, from Foundry, is excited to present the integration of the Radeon™ ProRender engine into Modo, a DCC application ...
Siggraph 2017 Enabling Next Gen - Detailed Analysis & Overview
Demo made by Kim Gronholm and Palad Balasubramanian Discover more about Cara VR here: ... Roy Yang, Creative Specialist from Foundry takes us through Cara VR™ plug-in for Nuke powered by three Radeon™ Pro WX ... Mike Jensen, from Foundry, is excited to present the integration of the Radeon™ ProRender engine into Modo, a DCC application ... Michael Katz from AMD demonstrates CAD to VR workflows using the Radeon ProRender Game Engine Importer. Powered by the ... Presentation made by Jon Starck on Foundry's booth at Real-Time Live! showcases the best of real-time computer graphics during a spectacular evening event at the
Roy Yang, Creative Specialist from Foundry shows us Nuke 11 powered by three Radeon™ Pro WX 9100 graphics cards and the ...