Media Summary: REUPLOAD: Previous one got murdered by compression I reimplemented the Added normals and shadows to the OpenCL version of my raytracer. Performances are still good. Try CodeCrafters for free today: Scratchapixel's path tracing resource: ...
Showcase Gpu Based Voxel Lighting - Detailed Analysis & Overview
REUPLOAD: Previous one got murdered by compression I reimplemented the Added normals and shadows to the OpenCL version of my raytracer. Performances are still good. Try CodeCrafters for free today: Scratchapixel's path tracing resource: ... First look into path traced global illumination. Only naive filter used (temporal accumulation). Next step will be to use more ... Added volumetric effect to my realtime OpenCL raytracer. Other episodes ...