Media Summary: Hi everyone! I'm back again with great news! I'm currently making a 2D Its been a very long time between updates, I have stoped using XNA because well its dead. I did some prototyping with ... Using a custom shader effect to produce a ripple effect and call it from a c# xaml metro app via

Sharpdx Engine Editor Wip - Detailed Analysis & Overview

Hi everyone! I'm back again with great news! I'm currently making a 2D Its been a very long time between updates, I have stoped using XNA because well its dead. I did some prototyping with ... Using a custom shader effect to produce a ripple effect and call it from a c# xaml metro app via Just me trying to implement Projective texturing in a C#/ This is a new game that i have created. The idea was bubble shooter mixed with mikado. You should hit the line with the same ...

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SharpDX Engine Editor WIP
SharpDX-Based 3D Modeling Tool
Character Editor WIP
SharpDX Demo
Voxelfield Map Editor
"KMania" - DirectX C# Graphic Engine Demonstration
SharpDX - DirectX 11 Deferred Renderer
SharpDx/XAML/C# - Custom Effect (Ripple) - SwapChainBackgroundPanel
Render to texture [C# / SharpDX / HLSL ]
Editeur 2.5D SharpDX Direct3D11
Texture Projection C#/SharpDx/Hlsl
MikadoShooter (C# SharpDX DirectX)
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SharpDX Engine Editor WIP

SharpDX Engine Editor WIP

SharpDX Engine Editor WIP

SharpDX-Based 3D Modeling Tool

SharpDX-Based 3D Modeling Tool

I've created a 3D modeling tool using

Character Editor WIP

Character Editor WIP

The basic UI for my game's character

SharpDX Demo

SharpDX Demo

SharpDX Demo

Voxelfield Map Editor

Voxelfield Map Editor

Preview of Voxelfield Map

"KMania" - DirectX C# Graphic Engine Demonstration

"KMania" - DirectX C# Graphic Engine Demonstration

Hi everyone! I'm back again with great news! I'm currently making a 2D

SharpDX - DirectX 11 Deferred Renderer

SharpDX - DirectX 11 Deferred Renderer

Its been a very long time between updates, I have stoped using XNA because well its dead. I did some prototyping with ...

SharpDx/XAML/C# - Custom Effect (Ripple) - SwapChainBackgroundPanel

SharpDx/XAML/C# - Custom Effect (Ripple) - SwapChainBackgroundPanel

Using a custom shader effect to produce a ripple effect and call it from a c# xaml metro app via

Render to texture [C# / SharpDX / HLSL ]

Render to texture [C# / SharpDX / HLSL ]

Just me messing with render texture in

Editeur 2.5D SharpDX Direct3D11

Editeur 2.5D SharpDX Direct3D11

Editeur 2.5D SharpDX Direct3D11

Texture Projection C#/SharpDx/Hlsl

Texture Projection C#/SharpDx/Hlsl

Just me trying to implement Projective texturing in a C#/

MikadoShooter (C# SharpDX DirectX)

MikadoShooter (C# SharpDX DirectX)

This is a new game that i have created. The idea was bubble shooter mixed with mikado. You should hit the line with the same ...

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