Media Summary: A quick demonstration of my currently work in progress graphic engine written Rust: "hotline". The video runs through ... This is the start of a series of dev logs to show the progress of TheAtlasEngine, including the various features currently in progress ... This is a live VOD from my Twitch stream where I work on **Fat Goblins**, a class-based multiplayer game being developed from ...
Shader Hot Reloading Test - Detailed Analysis & Overview
A quick demonstration of my currently work in progress graphic engine written Rust: "hotline". The video runs through ... This is the start of a series of dev logs to show the progress of TheAtlasEngine, including the various features currently in progress ... This is a live VOD from my Twitch stream where I work on **Fat Goblins**, a class-based multiplayer game being developed from ... As part of my first Vulkan renderer, I decided to improve the In this video I will briefly cover the latest feature I got in the engine in preparation to the next chunk of work. I got just some random experiments while learning more about compute
Finishing shader cache refactor and hot reloading - Onyx Engine