Media Summary: Now that we have completed the last Planetoid in Area G, we finally get to see a dark, evil planet appear. After heading there ... Now that we have defeated the 1st form of the final boss, we save Jason and G-Sophia. After some more dialogue, it's time to face ... Now that we completed everything that we need to do so far on Planet Montoj and before we head to our next area, let's explore ...
Ryu Re Plays Blaster Master - Detailed Analysis & Overview
Now that we have completed the last Planetoid in Area G, we finally get to see a dark, evil planet appear. After heading there ... Now that we have defeated the 1st form of the final boss, we save Jason and G-Sophia. After some more dialogue, it's time to face ... Now that we completed everything that we need to do so far on Planet Montoj and before we head to our next area, let's explore ... Hello everyone and welcome to a new game. This is a game that I did stream but for some reason all of the videos disappeared ... Now that we have safely made it back into space, let's head to the next Planetoid. Here after facing off against other random ... Now that we have defeated the first set of boss fights, it's time to land on the next Planetoid to take on the rest of the bosses ...
Now that we have dealt with Leibneiz for the time being, it's time to land on the next planetoid in order to face off against all of the ... Now that we received a new ability and before we continue to head to the next area, it's time to explore the next Planetoid in order ... Now that we are back into space, let's head to the final Planetoid in Area D to explore around collecting powerups. Afterwards ... Now that we have defeated the final boss and that Eve is back to normal. We can sit back to the ending and credits to this ... Now that we have the access key to enter another sector, it's time to leave the planet. However before we leave it's time to deal ... Now that we have explored all of the newly formed Planetoids that formed, it's time to head to a new area: Area C. Here let's land ...