Media Summary: This video is a broad overview of some of the core features and organization of the I made a First Person Shooter completely from scratch in Learn Entity Component Systems (ECS) through a practical traffic simulation built with
Rust Bevy Game Dev Rapier - Detailed Analysis & Overview
This video is a broad overview of some of the core features and organization of the I made a First Person Shooter completely from scratch in Learn Entity Component Systems (ECS) through a practical traffic simulation built with Rust Bevy Game Dev Rapier physics engine + Collision detection I didn't plan to switch engines. But after benchmarking physics performance in Godot and Someone sent me a link to and asked if I wanted to do the same test with
bevy_rapier has a new Character Controller that makes building control schemes much easier!