Media Summary: Yuji Yokoo What is mruby, and why use it? This session will cover questions such as; What is After seven months of hard work, I have a full game out on What would you make, if you can run your Ruby code on

Rubyconf Taiwan 2019 Developing Dreamcast - Detailed Analysis & Overview

Yuji Yokoo What is mruby, and why use it? This session will cover questions such as; What is After seven months of hard work, I have a full game out on What would you make, if you can run your Ruby code on So yeah this is a um familiar looking logo on Wii and this crossplatform m Ruby on Sega make mruby more portable: Why and How by Yurie Yamane & Masayoshi Takahashi Physical computing is very fascinating and ...

Photo Gallery

RubyConf Taiwan 2019 - Developing Dreamcast games with mruby by Yuji Yokoo
RubyConf Taiwan 2023-Developing cross-platform mruby software for Dreamcast and Wii by Yuji YOKOO
RubyConf Taiwan 2019 - Let's Scale Ruby Applications with Love by Bernie Chiu
RubyConf Taiwan 2019 - Making CocoaPods Fast(er) with Modern Ruby Tooling by Samuel Giddins
RubyConf Taiwan 2019 - The future of library dependency management of Ruby by hsbt
"Developing your Dreamcast games with mruby" - Yuji Yokoo (RubyConf AU 2020)
RubyConf Taiwan 2019 - Charty - Visualizing your data in Ruby by Kazuma Furuhashi
I spent most of 2025 making a Dreamcast game
[EN] Developing your Dreamcast apps and games with mruby / Yuji Yokoo @yuji_yokoo
RubyConf 2019 - What's happening when initializing mruby? by Yurie Yamane and Masayoshi Takahashi
RubyConf Taiwan 2016 -- Building maintainable command-line tools with MRuby by Eric Hodel
[EN] Cross-platform mruby on Sega Dreamcast and Nintendo Wii / Yuji Yokoo @yujiyokoo
View Detailed Profile
RubyConf Taiwan 2019 - Developing Dreamcast games with mruby by Yuji Yokoo

RubyConf Taiwan 2019 - Developing Dreamcast games with mruby by Yuji Yokoo

Official Website:http://

RubyConf Taiwan 2023-Developing cross-platform mruby software for Dreamcast and Wii by Yuji YOKOO

RubyConf Taiwan 2023-Developing cross-platform mruby software for Dreamcast and Wii by Yuji YOKOO

rubyconftw 2023

RubyConf Taiwan 2019 - Let's Scale Ruby Applications with Love by Bernie Chiu

RubyConf Taiwan 2019 - Let's Scale Ruby Applications with Love by Bernie Chiu

Official Website:http://

RubyConf Taiwan 2019 - Making CocoaPods Fast(er) with Modern Ruby Tooling by Samuel Giddins

RubyConf Taiwan 2019 - Making CocoaPods Fast(er) with Modern Ruby Tooling by Samuel Giddins

Official Website:http://

RubyConf Taiwan 2019 - The future of library dependency management of Ruby by hsbt

RubyConf Taiwan 2019 - The future of library dependency management of Ruby by hsbt

Official Website:http://

"Developing your Dreamcast games with mruby" - Yuji Yokoo (RubyConf AU 2020)

"Developing your Dreamcast games with mruby" - Yuji Yokoo (RubyConf AU 2020)

Yuji Yokoo What is mruby, and why use it? This session will cover questions such as; What is

RubyConf Taiwan 2019 - Charty - Visualizing your data in Ruby by Kazuma Furuhashi

RubyConf Taiwan 2019 - Charty - Visualizing your data in Ruby by Kazuma Furuhashi

Official Website:http://

I spent most of 2025 making a Dreamcast game

I spent most of 2025 making a Dreamcast game

After seven months of hard work, I have a full game out on

[EN] Developing your Dreamcast apps and games with mruby / Yuji Yokoo @yuji_yokoo

[EN] Developing your Dreamcast apps and games with mruby / Yuji Yokoo @yuji_yokoo

https://rubykaigi.org/2020-takeout/speakers#yuji_yokoo What would you make, if you can run your Ruby code on

RubyConf 2019 - What's happening when initializing mruby? by Yurie Yamane and Masayoshi Takahashi

RubyConf 2019 - What's happening when initializing mruby? by Yurie Yamane and Masayoshi Takahashi

RubyConf 2019

RubyConf Taiwan 2016 -- Building maintainable command-line tools with MRuby by Eric Hodel

RubyConf Taiwan 2016 -- Building maintainable command-line tools with MRuby by Eric Hodel

Official Website:http://2016.

[EN] Cross-platform mruby on Sega Dreamcast and Nintendo Wii / Yuji Yokoo @yujiyokoo

[EN] Cross-platform mruby on Sega Dreamcast and Nintendo Wii / Yuji Yokoo @yujiyokoo

So yeah this is a um familiar looking logo on Wii and this crossplatform m Ruby on Sega

RubyConf 2017: make mruby more portable: Why and How by Yurie Yamane & Masayoshi Takahashi

RubyConf 2017: make mruby more portable: Why and How by Yurie Yamane & Masayoshi Takahashi

make mruby more portable: Why and How by Yurie Yamane & Masayoshi Takahashi Physical computing is very fascinating and ...