Media Summary: This tutorial gives a brief overview of the Spatial sound effects are now working properly! When attaching sound effects to an entity's animation, their volume will be ... It's still a work in progress, but here's a video briefly demonstrating how transparency will work in v0.5! You will have the ability to ...

Rpg In A Box Visual - Detailed Analysis & Overview

This tutorial gives a brief overview of the Spatial sound effects are now working properly! When attaching sound effects to an entity's animation, their volume will be ... It's still a work in progress, but here's a video briefly demonstrating how transparency will work in v0.5! You will have the ability to ... My wife created some wonderful new dungeon assets for the In the next update, you'll be able to mix Marching Cubes and the classic mesh type in the same model by specifying overrides per ... Experimenting with a new function for rotating two characters to face each other. In first-person view, if the player is rotating ...

Implementing a new scripting function that will allow you to swap an entity's model out for another. This should allow for some ... Yesterday I added support to the Voxel Editor for attaching sound effects to animations! Here is a short preview showing sound ... I haven't posted much media showing the first-person camera mode available to use for your game, so here it is in action. Really excited for the Effect Editor's first release! Fire, water, rain, snow, blood, sand, magic portals - all kinds of neat effects will be ...

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RPG in a Box - Visual Scripting Tutorial
RPG in a Box - Spatial Sound Effects
RPG in a Box v0.5 - Transparency
RPG in a Box - Animation Demo
RPG in a Box - Example Dungeon
RPG in a Box - Mixing Mesh Types
RPG in a Box - Character Rotation
RPG in a Box - Shining Force Intro Remake
RPG in a Box - Entity Model Swapping
RPG in a Box - Animations with Sound Effects
RPG in a Box - First-Person Camera Mode
RPG in a Box - 3D Dot Game Heroes
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RPG in a Box - Visual Scripting Tutorial

RPG in a Box - Visual Scripting Tutorial

This tutorial gives a brief overview of the

RPG in a Box - Spatial Sound Effects

RPG in a Box - Spatial Sound Effects

Spatial sound effects are now working properly! When attaching sound effects to an entity's animation, their volume will be ...

RPG in a Box v0.5 - Transparency

RPG in a Box v0.5 - Transparency

It's still a work in progress, but here's a video briefly demonstrating how transparency will work in v0.5! You will have the ability to ...

RPG in a Box - Animation Demo

RPG in a Box - Animation Demo

Using

RPG in a Box - Example Dungeon

RPG in a Box - Example Dungeon

My wife created some wonderful new dungeon assets for the

RPG in a Box - Mixing Mesh Types

RPG in a Box - Mixing Mesh Types

In the next update, you'll be able to mix Marching Cubes and the classic mesh type in the same model by specifying overrides per ...

RPG in a Box - Character Rotation

RPG in a Box - Character Rotation

Experimenting with a new function for rotating two characters to face each other. In first-person view, if the player is rotating ...

RPG in a Box - Shining Force Intro Remake

RPG in a Box - Shining Force Intro Remake

Yes, this was made entirely within

RPG in a Box - Entity Model Swapping

RPG in a Box - Entity Model Swapping

Implementing a new scripting function that will allow you to swap an entity's model out for another. This should allow for some ...

RPG in a Box - Animations with Sound Effects

RPG in a Box - Animations with Sound Effects

Yesterday I added support to the Voxel Editor for attaching sound effects to animations! Here is a short preview showing sound ...

RPG in a Box - First-Person Camera Mode

RPG in a Box - First-Person Camera Mode

I haven't posted much media showing the first-person camera mode available to use for your game, so here it is in action.

RPG in a Box - 3D Dot Game Heroes

RPG in a Box - 3D Dot Game Heroes

Anyone remember 3D Dot Game Heroes?

RPG in a Box - Particle Effect Examples

RPG in a Box - Particle Effect Examples

Really excited for the Effect Editor's first release! Fire, water, rain, snow, blood, sand, magic portals - all kinds of neat effects will be ...