Media Summary: This tutorial gives a brief overview of the Spatial sound effects are now working properly! When attaching sound effects to an entity's animation, their volume will be ... It's still a work in progress, but here's a video briefly demonstrating how transparency will work in v0.5! You will have the ability to ...
Rpg In A Box Visual - Detailed Analysis & Overview
This tutorial gives a brief overview of the Spatial sound effects are now working properly! When attaching sound effects to an entity's animation, their volume will be ... It's still a work in progress, but here's a video briefly demonstrating how transparency will work in v0.5! You will have the ability to ... My wife created some wonderful new dungeon assets for the In the next update, you'll be able to mix Marching Cubes and the classic mesh type in the same model by specifying overrides per ... Experimenting with a new function for rotating two characters to face each other. In first-person view, if the player is rotating ...
Implementing a new scripting function that will allow you to swap an entity's model out for another. This should allow for some ... Yesterday I added support to the Voxel Editor for attaching sound effects to animations! Here is a short preview showing sound ... I haven't posted much media showing the first-person camera mode available to use for your game, so here it is in action. Really excited for the Effect Editor's first release! Fire, water, rain, snow, blood, sand, magic portals - all kinds of neat effects will be ...