Media Summary: This video shows my open source iSDGE game engine for the iPhone featuring ... and geometry shader to render what will become This time considerably less triangles (~30k instead of the ~250k in but 60(!

Robust Stencil Shadow Volumes With - Detailed Analysis & Overview

This video shows my open source iSDGE game engine for the iPhone featuring ... and geometry shader to render what will become This time considerably less triangles (~30k instead of the ~250k in but 60(! CGI2020_Session RENDERING AND TEXTURES / Dynamic

Photo Gallery

Robust Stencil Shadow Volumes with FBX
Cube stencil shadow on a plane (with ambient occlusion)
iSDGE stencil shadow volumes
Deferred Rendering - Shadow Volumes
Shadow Volumes Progress
regl: Shadow Volumes
Stencil volume soft shadows on a different object (OpenGL 4.5)
Geometry shader stencil shadow volumes
Shadow Volumes
Dynamic Shadow Rendering with Shadow Volume Optimization
Shadow Volumes in OpenGL
Shadow-Volumes
View Detailed Profile
Robust Stencil Shadow Volumes with FBX

Robust Stencil Shadow Volumes with FBX

Robust stencil shadow volumes

Cube stencil shadow on a plane (with ambient occlusion)

Cube stencil shadow on a plane (with ambient occlusion)

...

iSDGE stencil shadow volumes

iSDGE stencil shadow volumes

This video shows my open source iSDGE game engine for the iPhone featuring

Deferred Rendering - Shadow Volumes

Deferred Rendering - Shadow Volumes

The

Shadow Volumes Progress

Shadow Volumes Progress

... and geometry shader to render what will become

regl: Shadow Volumes

regl: Shadow Volumes

Shadow volumes

Stencil volume soft shadows on a different object (OpenGL 4.5)

Stencil volume soft shadows on a different object (OpenGL 4.5)

This time considerably less triangles (~30k instead of the ~250k in https://www.youtube.com/watch?v=IVQl-4aG6dI), but 60(!

Geometry shader stencil shadow volumes

Geometry shader stencil shadow volumes

Some

Shadow Volumes

Shadow Volumes

shadow volumes

Dynamic Shadow Rendering with Shadow Volume Optimization

Dynamic Shadow Rendering with Shadow Volume Optimization

CGI2020_Session RENDERING AND TEXTURES / Dynamic

Shadow Volumes in OpenGL

Shadow Volumes in OpenGL

Shadow volumes

Shadow-Volumes

Shadow-Volumes

Gorilla3D supports an experimental

Shadow Volumes

Shadow Volumes

Here's a little demo of my WIP