Media Summary: Liu, X., Jia, D., Liu, X. C., Gonzalez-Franco, M., & Zhu-Tian, C. (2025). " Interacting with real-world objects in Mixed Current haptic devices are often bulky and rigid, making them unsuitable for ubiquitous

Reality Proxy Fluid Interactions With - Detailed Analysis & Overview

Liu, X., Jia, D., Liu, X. C., Gonzalez-Franco, M., & Zhu-Tian, C. (2025). " Interacting with real-world objects in Mixed Current haptic devices are often bulky and rigid, making them unsuitable for ubiquitous Check out Perceptilabs and sign up for a free demo here: The paper "Solid- My talk in the "Haptics" session hosted by Prof. Robert Lindeman at the IEEE Virtual This talk was recorded at NDC AI in Oslo, Norway. Attend the next NDC ...

Within the CG animation production pipeline, the challenges artists tackle in Lighting can be immense. Even minor adjustments ...

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Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations
Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations
Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations
Introducing Reality Proxy
Poros: Configurable Proxies for Distant Interactions in VR
HydroRing: Supporting Mixed Reality Haptics using Liquid Flow
Poros: Configurable Proxies for Distant Interactions in VR
A Simulation That Looks Like Reality! 🤯
Simulation of Fluid-Object Interactions
[Talk] Shifty - A Weight-Shifting Dynamic Passive Haptic Proxy for Virtual Reality (IEEE VR 2017)
Breaking the AI Cage: The Art of Manipulation and the Reality of Risk - Stök . & Joona Hoikkala
Neural Render Proxies for Interactive and Differentiable Lighting
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Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Reality Proxy

Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Reality Proxy

Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

Liu, X., Jia, D., Liu, X. C., Gonzalez-Franco, M., & Zhu-Tian, C. (2025). "

Introducing Reality Proxy

Introducing Reality Proxy

Interacting with real-world objects in Mixed

Poros: Configurable Proxies for Distant Interactions in VR

Poros: Configurable Proxies for Distant Interactions in VR

Poros: Configurable

HydroRing: Supporting Mixed Reality Haptics using Liquid Flow

HydroRing: Supporting Mixed Reality Haptics using Liquid Flow

Current haptic devices are often bulky and rigid, making them unsuitable for ubiquitous

Poros: Configurable Proxies for Distant Interactions in VR

Poros: Configurable Proxies for Distant Interactions in VR

Poros: Configurable

A Simulation That Looks Like Reality! 🤯

A Simulation That Looks Like Reality! 🤯

Check out Perceptilabs and sign up for a free demo here: https://www.perceptilabs.com/papers The paper "Solid-

Simulation of Fluid-Object Interactions

Simulation of Fluid-Object Interactions

Eighteen simulations of objects,

[Talk] Shifty - A Weight-Shifting Dynamic Passive Haptic Proxy for Virtual Reality (IEEE VR 2017)

[Talk] Shifty - A Weight-Shifting Dynamic Passive Haptic Proxy for Virtual Reality (IEEE VR 2017)

My talk in the "Haptics" session hosted by Prof. Robert Lindeman at the IEEE Virtual

Breaking the AI Cage: The Art of Manipulation and the Reality of Risk - Stök . & Joona Hoikkala

Breaking the AI Cage: The Art of Manipulation and the Reality of Risk - Stök . & Joona Hoikkala

This talk was recorded at NDC AI in Oslo, Norway. #ndcai #ndcconferences #developer #softwaredeveloper Attend the next NDC ...

Neural Render Proxies for Interactive and Differentiable Lighting

Neural Render Proxies for Interactive and Differentiable Lighting

Within the CG animation production pipeline, the challenges artists tackle in Lighting can be immense. Even minor adjustments ...

PhyShare: Sharing Physical Interaction in Virtual Reality

PhyShare: Sharing Physical Interaction in Virtual Reality

An NYU Future