Media Summary: Use a 2D pattern to offset and color a 3D Use field operators to control the parameters of other operators. Specular and diffuse shading: ... Repeat and reflect space, and duplicate shapes. Toolkit download:

Raytk Tutorial Surface Texturing - Detailed Analysis & Overview

Use a 2D pattern to offset and color a 3D Use field operators to control the parameters of other operators. Specular and diffuse shading: ... Repeat and reflect space, and duplicate shapes. Toolkit download:

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RayTK Tutorial: Surface Texturing
RayTK Tutorial: Textures and UVs Part 1
RayTK Tutorial: Surface Pattern Scene
RayTK Tutorial: Textures and UVs Part 2
RayTK Tutorial: Sequenced Rotation Scene
RayTK Intro Part 3: SDFs and Combiners
RayTK Intro Part 10: Materials
RayTK Intro Part 11: 2D Workflows
RayTK Tutorial 6: The Inspector
RayTK Tutorial: Reflection & Backgrounds
RayTK Intro Part 8: Depth and Output Buffers
RayTK Intro Part 6: Repetition Filters
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RayTK Tutorial: Surface Texturing

RayTK Tutorial: Surface Texturing

Surface texturing

RayTK Tutorial: Textures and UVs Part 1

RayTK Tutorial: Textures and UVs Part 1

Learn how to use built-in UVs with

RayTK Tutorial: Surface Pattern Scene

RayTK Tutorial: Surface Pattern Scene

Use a 2D pattern to offset and color a 3D

RayTK Tutorial: Textures and UVs Part 2

RayTK Tutorial: Textures and UVs Part 2

Learn how to assign UVs to use with

RayTK Tutorial: Sequenced Rotation Scene

RayTK Tutorial: Sequenced Rotation Scene

Use

RayTK Intro Part 3: SDFs and Combiners

RayTK Intro Part 3: SDFs and Combiners

Learn how to use SDFs to define

RayTK Intro Part 10: Materials

RayTK Intro Part 10: Materials

Use field operators to control the parameters of other operators. Specular and diffuse shading: ...

RayTK Intro Part 11: 2D Workflows

RayTK Intro Part 11: 2D Workflows

Use

RayTK Tutorial 6: The Inspector

RayTK Tutorial 6: The Inspector

This

RayTK Tutorial: Reflection & Backgrounds

RayTK Tutorial: Reflection & Backgrounds

This

RayTK Intro Part 8: Depth and Output Buffers

RayTK Intro Part 8: Depth and Output Buffers

Use output buffers to access depth data,

RayTK Intro Part 6: Repetition Filters

RayTK Intro Part 6: Repetition Filters

Repeat and reflect space, and duplicate shapes. Toolkit download: https://github.com/t3kt/

Touchdesigner Tutorial: How to make a Julia fractal combining with Perlin Noise with Raytk

Touchdesigner Tutorial: How to make a Julia fractal combining with Perlin Noise with Raytk

Download the toolkit at: https://github.com/t3kt/