Media Summary: Hey everyone, Wazoo here! In this video, we dive into making our very first game window using we will learn about a new draw function that allows us to scale and rotate an image / texture. Each 60th of a second when free running the simulated MC68000 runs 100000 cycles so... bogoMIPS ! :o) (load on my laptop is ...
Raylib Spriteengine - Detailed Analysis & Overview
Hey everyone, Wazoo here! In this video, we dive into making our very first game window using we will learn about a new draw function that allows us to scale and rotate an image / texture. Each 60th of a second when free running the simulated MC68000 runs 100000 cycles so... bogoMIPS ! :o) (load on my laptop is ... The open source cross platform 2D/3D framework Here's a basic example of Sprite Animation in we will use a new function called DrawTextureRec() which allows us to animate a character using a sprite sheet.