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RayFire/PhysX Wind Test (Part 2)

RayFire/PhysX Wind Test (Part 2)

Just another

RayFire/PhysX and 3DS Max 2010 Wind Test

RayFire/PhysX and 3DS Max 2010 Wind Test

Just a

RayFire PhysX Test

RayFire PhysX Test

A reasonable poor example of

Tower Demolition Using PhysX & Rayfire

Tower Demolition Using PhysX & Rayfire

Created this in 3dsMax with the

Rayfire physx test [RFX]

Rayfire physx test [RFX]

Rayfire

RayFire Tool | PhysX tests by Brandon Riza

RayFire Tool | PhysX tests by Brandon Riza

RayFire

RayFire for Unity. Wind component.

RayFire for Unity. Wind component.

Wind

RayFire and PhysX

RayFire and PhysX

Animation produced in 3DS Max 2010 using

3D Studio Max - Rayfire (PhysX) -Collapse test

3D Studio Max - Rayfire (PhysX) -Collapse test

Rayfire test

Rayfire with PhysX

Rayfire with PhysX

Rayfire with PhysX

ray fire wind

ray fire wind

ray fire wind

RayFire Tool 1.45 | Tutorial | PhysX Deformable Objects Support

RayFire Tool 1.45 | Tutorial | PhysX Deformable Objects Support

This tutorial shows how to use deformable or pointcached objects.

Wall Destruction - RayFire PhysX

Wall Destruction - RayFire PhysX

http://www.timecore.org/3d_animation.html.