Media Summary: Ported to SDL2 library, uses hardware-accelerated 2022-01-30. This is my 5th video of my simple Added a texture cache. Thanks for watching!
Raycasting Engine Update 5 - Detailed Analysis & Overview
Ported to SDL2 library, uses hardware-accelerated 2022-01-30. This is my 5th video of my simple Added a texture cache. Thanks for watching! This is development video of SABRE 2.0, my I finally decided to work on my C++ and SFML Added dynamic lights, doors, projectiles and very basic AI.
Day 568 of coding on Handmade Hero. See for details. In this video I look at how the "traditional OLC" method of