Media Summary: the consept seems to work fine; a few improvements can be easily achieved. Uses ray casting to get 2 NPCs inside a house. Heuristic: "if you can't get in, go somewhere nearby". Works surprisingly well to ... If you'd like to play a prototype of my game, you can download it here: In this devlog I ...
Raycast Vector Pathfinding - Detailed Analysis & Overview
the consept seems to work fine; a few improvements can be easily achieved. Uses ray casting to get 2 NPCs inside a house. Heuristic: "if you can't get in, go somewhere nearby". Works surprisingly well to ... If you'd like to play a prototype of my game, you can download it here: In this devlog I ... improved and accelerated pathfinder demonstration. In today's video, we will see how to create from scratch a