Media Summary: A work-in-progress update for my entry for Make Games SA competition G. Music belongs to ... Quakeworld/CS surfing style air control. Main source of speed is ground circle, because ground friction only starts after 200ms. Relaxing demon mass murder. Plenty of quads, a glut of ammo and a vast number of monsters to slay. A fantastic map to go nuts ...
Quake Rts Movement Prototype - Detailed Analysis & Overview
A work-in-progress update for my entry for Make Games SA competition G. Music belongs to ... Quakeworld/CS surfing style air control. Main source of speed is ground circle, because ground friction only starts after 200ms. Relaxing demon mass murder. Plenty of quads, a glut of ammo and a vast number of monsters to slay. A fantastic map to go nuts ... part of a bigger project I'm working on. Sounds, models, and textures are partly made by me and mostly ripped from half life 1 or 2. Huge thanks to Tommy for the explosion particle effect! :) Got rocket knockback working nicely against the dummy enemies, ... Play musketeers here: Chapters: 0:00 The Problem 2:50 ...