Media Summary: Support my channel: Follow me on Mastodon: ... Over the course of 13 months I managed to slap a fully playable A little bit better sizing I adding this morning. Some simple math to adjust the zoom factor and center the

Quake 3 Map Brush Collision - Detailed Analysis & Overview

Support my channel: Follow me on Mastodon: ... Over the course of 13 months I managed to slap a fully playable A little bit better sizing I adding this morning. Some simple math to adjust the zoom factor and center the Added ray geometry intersection to Quakespasm. Bullet hits are precise and against actual geometry (no longer just bounding ...

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Quake 3 Map Brush Collision
quake3 map import, correct collision
Uncovering Quake's unseen collision hulls
BSP Trees: The Magic Behind Collision Detection in Quake
Acid3DM11 "Rostwind" showcase - Quake 3 CPMA
Acid3DM10 "Interstellar Waltz" showcase - Quake 3 CPMA
NetRadiant/GtkRadiant Creating Brush Arch and Texturing one [Quake 3 Arena Defrag Mod]
Quake 3 topdown full map
Quake 3: Map Display / Pillcity full map, all power-ups and BFGs
Quake - Improved Collision Detection For Quakespasm
Where fears collide -- Quake 3 -- CTF
Quake3 custom map : "Gajapoor" by zihaben
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Quake 3 Map Brush Collision

Quake 3 Map Brush Collision

Quake 3 Map Brush Collision

quake3 map import, correct collision

quake3 map import, correct collision

progress continues.

Uncovering Quake's unseen collision hulls

Uncovering Quake's unseen collision hulls

Support my channel: https://www.buymeacoffee.com/mattsramblings Follow me on Mastodon: ...

BSP Trees: The Magic Behind Collision Detection in Quake

BSP Trees: The Magic Behind Collision Detection in Quake

An explanation of how

Acid3DM11 "Rostwind" showcase - Quake 3 CPMA

Acid3DM11 "Rostwind" showcase - Quake 3 CPMA

Over the course of 13 months I managed to slap a fully playable

Acid3DM10 "Interstellar Waltz" showcase - Quake 3 CPMA

Acid3DM10 "Interstellar Waltz" showcase - Quake 3 CPMA

Released 04/2012. Finally a new

NetRadiant/GtkRadiant Creating Brush Arch and Texturing one [Quake 3 Arena Defrag Mod]

NetRadiant/GtkRadiant Creating Brush Arch and Texturing one [Quake 3 Arena Defrag Mod]

NetRadiant/GtkRadiant Creation of

Quake 3 topdown full map

Quake 3 topdown full map

A little bit better sizing I adding this morning. Some simple math to adjust the zoom factor and center the

Quake 3: Map Display / Pillcity full map, all power-ups and BFGs

Quake 3: Map Display / Pillcity full map, all power-ups and BFGs

In this video I show a

Quake - Improved Collision Detection For Quakespasm

Quake - Improved Collision Detection For Quakespasm

Added ray geometry intersection to Quakespasm. Bullet hits are precise and against actual geometry (no longer just bounding ...

Where fears collide -- Quake 3 -- CTF

Where fears collide -- Quake 3 -- CTF

My

Quake3 custom map : "Gajapoor" by zihaben

Quake3 custom map : "Gajapoor" by zihaben

Here are my second released

quake 3 event dropping if inside a brush

quake 3 event dropping if inside a brush

quake 3 event dropping if inside a brush