Media Summary: Testing my homebrew map editor for tile-based RPGs ( Testing the char's walk animation as well as animated tiles. Thanks to Brilliant for the support, you can find them here: A
Python Game Programming Jrpg Part - Detailed Analysis & Overview
Testing my homebrew map editor for tile-based RPGs ( Testing the char's walk animation as well as animated tiles. Thanks to Brilliant for the support, you can find them here: A In this episode, we're starting to go properly object-oriented! We have a lot of code that still needs to be updated to an ... In this episode, we're finishing up what we left undone in the previous episode: we're taking our