Media Summary: Collisions/Merging with "Like" TileSets is underway, You can draw Squares in All Directions, not just UpperRight to LowerLeft. We have Unit Movement! Along with Unit Specific Terrain costs! Major rewrite as I implemented "Map" or Dictionary for the Map Images. And a normalization of the tileset database, completely ...
Purebasic Game - Detailed Analysis & Overview
Collisions/Merging with "Like" TileSets is underway, You can draw Squares in All Directions, not just UpperRight to LowerLeft. We have Unit Movement! Along with Unit Specific Terrain costs! Major rewrite as I implemented "Map" or Dictionary for the Map Images. And a normalization of the tileset database, completely ... A deep look into the redesigned "Normalized" TileSet Structure. Av full ER Diagram, and walk through the A1 TileSheet and how it ... Lots of refinements, beginnings of Undo are looked at,. I've solidified the TileSet Importing, Mousewheel activated on Map & Tiles. A look into DiceRoller, ListIconHelper, and Recursive Folder/File searcher, and Move to Recycle. ListIcon Helper has its origins ...
Livestreams on Twitch: ▻ Interested in making Command Response Structure is Created,, several modifications to Player startup screen, Server now loads and loads