Media Summary: Today I shot for a new client here in Portland to showcase their facility and their workout programs. We had such a great group of ... Topics: Isometric projection Sprite stacking Z scaling or sprite scaling Raycasting Floorcasting or mode 7 Heightmaps Pre ... These clips were made using the moving camera technique, selecting shots where the camera appears to be moving side ways or ...
Pseudo 3d Look Fun Test - Detailed Analysis & Overview
Today I shot for a new client here in Portland to showcase their facility and their workout programs. We had such a great group of ... Topics: Isometric projection Sprite stacking Z scaling or sprite scaling Raycasting Floorcasting or mode 7 Heightmaps Pre ... These clips were made using the moving camera technique, selecting shots where the camera appears to be moving side ways or ... A complete overhaul and re-write (since v0.1.0) of the track engine. Now uses custom, in-built calculations for road segment ... Alterations since previous video include: more depth/improved perception of speed, road-side "billboard" objects, brighter colours, ... These are the 3D stuff I'm using for a cartoon. The last one was a
More work in progress, hand-made with Lightwave and Sculptris. Music by me. Alterations since previous video include: random track generation built from "pieces", custom-rendered car sprite, HUD uses ... Hold on tight, because with a stabilised camera shot and a pair of sunglasses, you're about to see a video that works in both 2D ...