Media Summary: the corner bug is probably the most famous glitch in this is a very dangerous glitch because the sub-boss disappears forever which makes it impossible to finish this stage because ... a very bad spot to "activate" the famous corner bug...

Ps1 Tomb Raider Oddities 28 - Detailed Analysis & Overview

the corner bug is probably the most famous glitch in this is a very dangerous glitch because the sub-boss disappears forever which makes it impossible to finish this stage because ... a very bad spot to "activate" the famous corner bug... game-crash during an Infight between the monks and killers in Barkhang Monastery. using the well known corner bug at the end of the "Trajan´s Markets" stage to explore the rooftops. these rooftops are actually the ... Lara has to fight more enemies in this location than anywhere else in the game.

I have no idea what kind of bug happens here, but it ends pretty bad for Lara Croft...;-) surprisingly difficult to get because this medipack requires almost frame perfect movement otherwise it will be impossible for Lara ... returning to this specific area behind the large boulder was never intended by the developers. this is probably the reason why ... this death jump in Atlantis is also the longest fall in the game.

Photo Gallery

PS1 Tomb Raider (Oddities 28) - Crawling Corner Bug (TR IV)
PS1 Tomb Raider (Oddities 27) - Horseman Softlock Glitch (TR IV)
PS1 Tomb Raider (Oddities 17) - Weird Yeti Spawn (TR II)
PS1 Tomb Raider (Oddities 21) - Deadly Wall Glitch (TR III)
PS1 Tomb Raider (Oddities 16) - Infight Softlock (TR II)
PS1 Tomb Raider (Oddities 2) - The Nasty Rat (TR I)
PS1 Tomb Raider (Oddities 29) - Out of Bounds Glitch (TR V)
PS1 Tomb Raider (Oddities 25) - The Longest Fall / Death Jump (TR III)
PS1 Tomb Raider (Oddities 20) - Killers and Stone Warriors (TR II)
PS1 Tomb Raider (Oddities 1) - Deadly Backflip Glitch (TR I)
PS1 Tomb Raider (Oddities 18) - Deadly Medipack (TR II)
PS1 Tomb Raider (Oddities 24) - Behind The Boulder (TR III)
View Detailed Profile
PS1 Tomb Raider (Oddities 28) - Crawling Corner Bug (TR IV)

PS1 Tomb Raider (Oddities 28) - Crawling Corner Bug (TR IV)

the corner bug is probably the most famous glitch in

PS1 Tomb Raider (Oddities 27) - Horseman Softlock Glitch (TR IV)

PS1 Tomb Raider (Oddities 27) - Horseman Softlock Glitch (TR IV)

this is a very dangerous glitch because the sub-boss disappears forever which makes it impossible to finish this stage because ...

PS1 Tomb Raider (Oddities 17) - Weird Yeti Spawn (TR II)

PS1 Tomb Raider (Oddities 17) - Weird Yeti Spawn (TR II)

another weird enemy spawn...

PS1 Tomb Raider (Oddities 21) - Deadly Wall Glitch (TR III)

PS1 Tomb Raider (Oddities 21) - Deadly Wall Glitch (TR III)

a very bad spot to "activate" the famous corner bug...

PS1 Tomb Raider (Oddities 16) - Infight Softlock (TR II)

PS1 Tomb Raider (Oddities 16) - Infight Softlock (TR II)

game-crash during an Infight between the monks and killers in Barkhang Monastery.

PS1 Tomb Raider (Oddities 2) - The Nasty Rat (TR I)

PS1 Tomb Raider (Oddities 2) - The Nasty Rat (TR I)

getting trolled by a rat...

PS1 Tomb Raider (Oddities 29) - Out of Bounds Glitch (TR V)

PS1 Tomb Raider (Oddities 29) - Out of Bounds Glitch (TR V)

using the well known corner bug at the end of the "Trajan´s Markets" stage to explore the rooftops. these rooftops are actually the ...

PS1 Tomb Raider (Oddities 25) - The Longest Fall / Death Jump (TR III)

PS1 Tomb Raider (Oddities 25) - The Longest Fall / Death Jump (TR III)

this should be the highest location in

PS1 Tomb Raider (Oddities 20) - Killers and Stone Warriors (TR II)

PS1 Tomb Raider (Oddities 20) - Killers and Stone Warriors (TR II)

Lara has to fight more enemies in this location than anywhere else in the game.

PS1 Tomb Raider (Oddities 1) - Deadly Backflip Glitch (TR I)

PS1 Tomb Raider (Oddities 1) - Deadly Backflip Glitch (TR I)

I have no idea what kind of bug happens here, but it ends pretty bad for Lara Croft...;-)

PS1 Tomb Raider (Oddities 18) - Deadly Medipack (TR II)

PS1 Tomb Raider (Oddities 18) - Deadly Medipack (TR II)

surprisingly difficult to get because this medipack requires almost frame perfect movement otherwise it will be impossible for Lara ...

PS1 Tomb Raider (Oddities 24) - Behind The Boulder (TR III)

PS1 Tomb Raider (Oddities 24) - Behind The Boulder (TR III)

returning to this specific area behind the large boulder was never intended by the developers. this is probably the reason why ...

PS1 Tomb Raider (Oddities 5) - The Longest Fall / Death Jump (TR I)

PS1 Tomb Raider (Oddities 5) - The Longest Fall / Death Jump (TR I)

this death jump in Atlantis is also the longest fall in the game.