Media Summary: Hard input on the vertical one. Diagonal one is way easier. Prototype (2009) — Reverse jumps (ground, wall diagonal) tech Testing out a combo for infinitely climbing walls using
Prototype 2009 Reverse Wall Jump - Detailed Analysis & Overview
Hard input on the vertical one. Diagonal one is way easier. Prototype (2009) — Reverse jumps (ground, wall diagonal) tech Testing out a combo for infinitely climbing walls using Game Prototype 1, Tweaked / Improved wall jump This is the air you can get when you use an Air Dash right after a Game Prototype 1, Player wall slide and wall jump
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