Media Summary: Shading those cels. Don't Forget to LIKE and SUBSCRIBE and turn those NOTIFICATIONS on by clicking that BELL icon so you ... Now if you'll excuse me, I have a weekend with Battlefield 6. Check out my game on Steam! Everyone is welcome to join the ...

Project Sira Devlog 49 - Detailed Analysis & Overview

Shading those cels. Don't Forget to LIKE and SUBSCRIBE and turn those NOTIFICATIONS on by clicking that BELL icon so you ... Now if you'll excuse me, I have a weekend with Battlefield 6. Check out my game on Steam! Everyone is welcome to join the ... I'm building a Zelda-like adventure with Soulslike elements, but I almost ruined the Finally starting to piece everything together! Interest Form for playtesting: This week I rebuilt the dialog system for my indie JRPG and used it to create the game's first real quest flow. Dialog no longer ...

Finally time to work on a non-capstone related system!! Interest Form for playtesting:

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Project Sira Devlog #49
Project Sira Devlog #68
NPC Creation: Sira ( Part 1 ) - Full Dev Stream
Project Sira Devlog #51
Advancely Devlog #49 - [v1.5.1 - v1.5.4] Performance, Templates, Textures, Features...
Making some PAINFUL cuts... | Devlog
WHY I almost turned my Game Project into a Sphere... | devlog
The Slow and Painful Art of Creating Levels | Project Mycer Devlog
Building Creatures with Procedural Animation & State Machines | Life Sim Devlog
Future Art Improve - Pawmensions (Devlog 14)
I Made My RPG NPCs Remember What You Did - Devlog Week 12
Bulding an inventory system for Magic Life Sim from scratch | Devlog
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Project Sira Devlog #49

Project Sira Devlog #49

Stomach virus goes brrr.

Project Sira Devlog #68

Project Sira Devlog #68

Shading those cels. Don't Forget to LIKE and SUBSCRIBE and turn those NOTIFICATIONS on by clicking that BELL icon so you ...

NPC Creation: Sira ( Part 1 ) - Full Dev Stream

NPC Creation: Sira ( Part 1 ) - Full Dev Stream

Project

Project Sira Devlog #51

Project Sira Devlog #51

Now if you'll excuse me, I have a weekend with Battlefield 6.

Advancely Devlog #49 - [v1.5.1 - v1.5.4] Performance, Templates, Textures, Features...

Advancely Devlog #49 - [v1.5.1 - v1.5.4] Performance, Templates, Textures, Features...

SOCIALS: MC Tracker: https://github.com/LNXSeus/Advancely https://www.youtube.com/@lnxs?sub_confirmation=1 ...

Making some PAINFUL cuts... | Devlog

Making some PAINFUL cuts... | Devlog

Check out my game on Steam! https://store.steampowered.com/app/2542170/MOONSHIRE/ Everyone is welcome to join the ...

WHY I almost turned my Game Project into a Sphere... | devlog

WHY I almost turned my Game Project into a Sphere... | devlog

I'm building a Zelda-like adventure with Soulslike elements, but I almost ruined the

The Slow and Painful Art of Creating Levels | Project Mycer Devlog

The Slow and Painful Art of Creating Levels | Project Mycer Devlog

gamedev #unrealengine #leveldesign #environmentart Throughout

Building Creatures with Procedural Animation & State Machines | Life Sim Devlog

Building Creatures with Procedural Animation & State Machines | Life Sim Devlog

Finally starting to piece everything together! Interest Form for playtesting: https://forms.gle/9Dm9H2dJ7HTauB19A ...

Future Art Improve - Pawmensions (Devlog 14)

Future Art Improve - Pawmensions (Devlog 14)

A new paw-some

I Made My RPG NPCs Remember What You Did - Devlog Week 12

I Made My RPG NPCs Remember What You Did - Devlog Week 12

This week I rebuilt the dialog system for my indie JRPG and used it to create the game's first real quest flow. Dialog no longer ...

Bulding an inventory system for Magic Life Sim from scratch | Devlog

Bulding an inventory system for Magic Life Sim from scratch | Devlog

Finally time to work on a non-capstone related system!! Interest Form for playtesting: https://forms.gle/9Dm9H2dJ7HTauB19A ...

Project Origin 02: Building The First Road Network | Satisfactory

Project Origin 02: Building The First Road Network | Satisfactory

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