Media Summary: I began working on the path then a brief stop to create a gym, setting in stone the movement speed and other values in the game. Now if you'll excuse me, I have a weekend with Battlefield 6. Thanks for watching! 570+ days, just 2~ hours a day. Steam: Get it there!

Project Sira Devlog 29 - Detailed Analysis & Overview

I began working on the path then a brief stop to create a gym, setting in stone the movement speed and other values in the game. Now if you'll excuse me, I have a weekend with Battlefield 6. Thanks for watching! 570+ days, just 2~ hours a day. Steam: Get it there! Join the Reave Discord: Play the game on Quest: ... Lokko We let two players build at the same time… and it changed everything. In this video, we take an even deeper dive into the visual scripting of Crafting System. The intend is not to do a tutorial for you guys ...

Finally starting to piece everything together! Interest Form for playtesting: So after like five years, I've finally wrapped up my math and computer science degrees! I decided to finally take some down time to ... Wishlist Souls End Here - Songs Used In Order - Dark Souls 2 OST ... The Vertex Buffer Must Grow! My friend, brought me on to help develop his game, Aethyr, by first rewriting his ... Welcome to the very first look at Rogue Caliber and the start of Iron Arc Interactive! This video is just a quick introduction to who I ...

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Project Sira Devlog #29
Project Takedown Devlog 29 - Squiggly path
Project Sira Devlog #51
Over Yandere Devlog #29: 100% Done
LifeDev DevLog 29: My game about overcoming CPTSD. 4th Cycle 2nd Pass
New Paths, New Perils | Reave - Devlog 29
Lokko Game Update - Create. Together. | Devlog #29
Devlog SoloDev - 29JUN2026 (Crafting System)
Building Creatures with Procedural Animation & State Machines | Life Sim Devlog
So I graduated college! What's next for Magick Life Sim? | Game Devlog
The Update I Never Wanted to Make | Devlog 2
New Graphics Pipeline for @LabyrinthDev  | Devlog
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Project Sira Devlog #29

Project Sira Devlog #29

I'm a little dumb.

Project Takedown Devlog 29 - Squiggly path

Project Takedown Devlog 29 - Squiggly path

I began working on the path then a brief stop to create a gym, setting in stone the movement speed and other values in the game.

Project Sira Devlog #51

Project Sira Devlog #51

Now if you'll excuse me, I have a weekend with Battlefield 6.

Over Yandere Devlog #29: 100% Done

Over Yandere Devlog #29: 100% Done

yandere #anime #gamedev #visualnovel #

LifeDev DevLog 29: My game about overcoming CPTSD. 4th Cycle 2nd Pass

LifeDev DevLog 29: My game about overcoming CPTSD. 4th Cycle 2nd Pass

Thanks for watching! 570+ days, just 2~ hours a day. Steam: https://store.steampowered.com/app/2450230/LifeDev/ Get it there!

New Paths, New Perils | Reave - Devlog 29

New Paths, New Perils | Reave - Devlog 29

Join the Reave Discord: https://discord.gg/Reave Play the game on Quest: ...

Lokko Game Update - Create. Together. | Devlog #29

Lokko Game Update - Create. Together. | Devlog #29

Lokko #PS5 #ps5gameplay We let two players build at the same time… and it changed everything.

Devlog SoloDev - 29JUN2026 (Crafting System)

Devlog SoloDev - 29JUN2026 (Crafting System)

In this video, we take an even deeper dive into the visual scripting of Crafting System. The intend is not to do a tutorial for you guys ...

Building Creatures with Procedural Animation & State Machines | Life Sim Devlog

Building Creatures with Procedural Animation & State Machines | Life Sim Devlog

Finally starting to piece everything together! Interest Form for playtesting: https://forms.gle/9Dm9H2dJ7HTauB19A ...

So I graduated college! What's next for Magick Life Sim? | Game Devlog

So I graduated college! What's next for Magick Life Sim? | Game Devlog

So after like five years, I've finally wrapped up my math and computer science degrees! I decided to finally take some down time to ...

The Update I Never Wanted to Make | Devlog 2

The Update I Never Wanted to Make | Devlog 2

Wishlist Souls End Here - https://store.steampowered.com/app/3569020/Souls_End/ Songs Used In Order - Dark Souls 2 OST ...

New Graphics Pipeline for @LabyrinthDev  | Devlog

New Graphics Pipeline for @LabyrinthDev | Devlog

The Vertex Buffer Must Grow! My friend, @LabyrinthDev brought me on to help develop his game, Aethyr, by first rewriting his ...

Rogue Caliber Devlog 0: The Vision, The Music, & The Setup

Rogue Caliber Devlog 0: The Vision, The Music, & The Setup

Welcome to the very first look at Rogue Caliber and the start of Iron Arc Interactive! This video is just a quick introduction to who I ...