Media Summary: Finally got all one handed weapons working, now I need to tweak their stats individually (stronger, slower, faster, etc) EVERYTHING IS A WORK IN PROGRESS** Some footage from the dev Quickly made a generator today, it runs on fuel and lasts for 10mins, once empty it turns off, so you need to refuel it to get working.

Project Frequency Testing Session 6 - Detailed Analysis & Overview

Finally got all one handed weapons working, now I need to tweak their stats individually (stronger, slower, faster, etc) EVERYTHING IS A WORK IN PROGRESS** Some footage from the dev Quickly made a generator today, it runs on fuel and lasts for 10mins, once empty it turns off, so you need to refuel it to get working. Actual gameplay of the pre-alpha, doing some play If you enjoyed the video please subscribe and leave a like/comment, those motivate me to make better content for you guys** ...

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Project Frequency - Testing Session #6 (Pre-Alpha Gameplay)
Project Frequency - Testing Session #5 (Pre-Alpha Gameplay)
Project Frequency - Testing Session #2 (Pre-Alpha Gameplay)
Project Frequency - Testing Session #1 (Pre-Alpha Gameplay)
Project Frequency - Development Update #6 (Open World Survival Horror, Unity 3D)
Project Frequency - Testing Session #3 (Pre-Alpha Gameplay)
4-7hz PURE Theta Waves | 432hz Base Frequency | Binaural Beats | CIA Hemi Sync | Astral Projection
Project Frequency - Early Pre-Alpha Gameplay
Project Frequency -GamePlay Test
Project Frequency - Survive Gameplay
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Project Frequency - Testing Session #6 (Pre-Alpha Gameplay)

Project Frequency - Testing Session #6 (Pre-Alpha Gameplay)

Testing

Project Frequency - Testing Session #5 (Pre-Alpha Gameplay)

Project Frequency - Testing Session #5 (Pre-Alpha Gameplay)

Hey guys another

Project Frequency - Testing Session #2 (Pre-Alpha Gameplay)

Project Frequency - Testing Session #2 (Pre-Alpha Gameplay)

Finally got all one handed weapons working, now I need to tweak their stats individually (stronger, slower, faster, etc)

Project Frequency - Testing Session #1 (Pre-Alpha Gameplay)

Project Frequency - Testing Session #1 (Pre-Alpha Gameplay)

EVERYTHING IS A WORK IN PROGRESS** Some footage from the dev

Project Frequency - Development Update #6 (Open World Survival Horror, Unity 3D)

Project Frequency - Development Update #6 (Open World Survival Horror, Unity 3D)

A new

Project Frequency - Testing Session #3 (Pre-Alpha Gameplay)

Project Frequency - Testing Session #3 (Pre-Alpha Gameplay)

Quickly made a generator today, it runs on fuel and lasts for 10mins, once empty it turns off, so you need to refuel it to get working.

4-7hz PURE Theta Waves | 432hz Base Frequency | Binaural Beats | CIA Hemi Sync | Astral Projection

4-7hz PURE Theta Waves | 432hz Base Frequency | Binaural Beats | CIA Hemi Sync | Astral Projection

4-7hz PURE Theta Waves | 432hz Base

Project Frequency - Early Pre-Alpha Gameplay

Project Frequency - Early Pre-Alpha Gameplay

Actual gameplay of the pre-alpha, doing some play

Project Frequency -GamePlay Test

Project Frequency -GamePlay Test

Tried

Project Frequency - Survive Gameplay

Project Frequency - Survive Gameplay

If you enjoyed the video please subscribe and leave a like/comment, those motivate me to make better content for you guys** ...