Media Summary: Today I finished up the axe animation, and talked a bit about my programming style. Follow me on the journey of creating a game that can be used as a mini-game in a larger game. My itch page: ... Today I finished the last few starter meshes in blender, created a new layout for the tiles, and implemented the ability for tiles to ...
Project Dragon Devlog 2 - Detailed Analysis & Overview
Today I finished up the axe animation, and talked a bit about my programming style. Follow me on the journey of creating a game that can be used as a mini-game in a larger game. My itch page: ... Today I finished the last few starter meshes in blender, created a new layout for the tiles, and implemented the ability for tiles to ... Welcome to OGTV on Bored Network. This week we got How I Broke My Entire Game - Devlog - Project Dragon 8 Finally added diffuse to our 2D pixel art in 3D Unity so that they would have shadows and reflect light like regular 3D game objects ...