Media Summary: 4 minutes remaining. Then 15 seconds. Then 5 hours. Why can't computers just tell you how long something's going to take? You can optimise for speed, power consumption or memory use & tiny changes can have a negligible or huge impact, but what ... Delving into the various timescales I hereby your computer, and comparing it to an extremely slow human! Matt Godbolt takes us ...
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4 minutes remaining. Then 15 seconds. Then 5 hours. Why can't computers just tell you how long something's going to take? You can optimise for speed, power consumption or memory use & tiny changes can have a negligible or huge impact, but what ... Delving into the various timescales I hereby your computer, and comparing it to an extremely slow human! Matt Godbolt takes us ... A web app that works out how many seconds ago something happened. How hard can coding that be? Tom Scott explains how ... With Code.org in the US and the Next Gen report in the UK, there's currently a real push to include Computer Science in schools, ... 2GHz ≠ 2GHz - Well sometimes! Dr Steve Bagley on why the clock cycles of a CPU aren't enough to measure its speed.
See the Steve and Sir Martyn playing the game on our chemistry channel (Periodic Videos): Links ... If your job involves simulating the creation of the universe, you're going to need a big computer. Dr Julian Onions on the ... How does data get organised to be stored or sent serially? Matt Godbolt explains some of the encoding used in old devices like ... The Busy Beaver game, pointless? Or a lesson in the problems of computability? - How do you decide if something can be ...