Media Summary: Making enemies appear on the screen in pre-planned patterns Introduces the Enemy and Launcher classes. All right welcome back programming 11 we are working on our In this lesson we add a Gun class to the Ship, and extend it to make a variety of guns.
Processing Bullet Hell Part 3 - Detailed Analysis & Overview
Making enemies appear on the screen in pre-planned patterns Introduces the Enemy and Launcher classes. All right welcome back programming 11 we are working on our In this lesson we add a Gun class to the Ship, and extend it to make a variety of guns. In this video we make different kinds of enemies by extending the enemy class. In this video we add guns that differ in the way that they shoot. In this video we make a ship that is controlled by the keyboard that moves and fires