Media Summary: For the game I'm working on, V0xel Sp4ce (A voxel game in space, believe it or not) I decided to use a MassEffect-esque This is a demo of a procedurally generated 5 minute video slowly approaching 5 randomly seeded planets. There are 90+ parameters that are randomly set to generate a ...
Procedural Galaxy Generator Unity3d - Detailed Analysis & Overview
For the game I'm working on, V0xel Sp4ce (A voxel game in space, believe it or not) I decided to use a MassEffect-esque This is a demo of a procedurally generated 5 minute video slowly approaching 5 randomly seeded planets. There are 90+ parameters that are randomly set to generate a ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Creating buildings in games can be challenging but it's a key part of environment art. From hand-placing modular assets to using ...