Media Summary: Here is a video showcasing some of the functionality of my 3D Learn how to create procedurally generated caverns/dungeons for your games using cellular automata and marching squares. This project relies heavily on compute shaders.
Procedural Cave Generator Block B - Detailed Analysis & Overview
Here is a video showcasing some of the functionality of my 3D Learn how to create procedurally generated caverns/dungeons for your games using cellular automata and marching squares. This project relies heavily on compute shaders.