Media Summary: I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Spheres are nice and all, but there comes a time when more complex shapes are needed. One popular algorithm for 00:00 Background 01:01 Theory of SAT 04:36 Implementation 06:41 Optimizations 07:29 Conclusion Code: ...
Polygon Collision Detection Using The - Detailed Analysis & Overview
I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Spheres are nice and all, but there comes a time when more complex shapes are needed. One popular algorithm for 00:00 Background 01:01 Theory of SAT 04:36 Implementation 06:41 Optimizations 07:29 Conclusion Code: ... I describe and visualize the Separating Axis Theorem, and how to An explanation of how Quake, and other games like it, different sat, dont worry ADDITIONAL RESOURCES AABB: ...
Get your 'Basic toolkit to Getting Started If an asteroid hits the player ship the ship should explode and the player looses a life. In this lesson we'll upgrade our point in ...