Media Summary: Due to some microoptimisation and improvements in multithreading mode I managed to increase the efficiancy of the simulation ... Here you can see our solar system including all major moons and asteroids above 160km in diameter. All object data was taken ... Starting completely from scrap, I decided to write an experimental program in 2014, which has since then turned into the most ...
Physx3d Gravity Simulation Extreme Performance - Detailed Analysis & Overview
Due to some microoptimisation and improvements in multithreading mode I managed to increase the efficiancy of the simulation ... Here you can see our solar system including all major moons and asteroids above 160km in diameter. All object data was taken ... Starting completely from scrap, I decided to write an experimental program in 2014, which has since then turned into the most ... Finally i implemented the planetary rotation in PhysX3D. Getting valid data for the planets of our solar system turned out to ... Two galaxies containing 2.5k bodies each are set up above each other spinning in opposite directions. Everything is calvulated in ... Recently I have improved the blooming effect in terms of
Today I updated my osculating orbit function. For the internal calculation I changed from Euler angles to the more common angles ... This is how the planets and moons move relative to the solar system barycenter. In a similar way the whole solar system moves ... n-Körper-Simulationen gibt es viele, doch die wenigsten berücksichtigen die Gezeitenreibung und die auf den ersten Blick ...