Media Summary: We present a control approach based on a whole body control framework combined with hierarchical optimization. Locomotion is ... Brian Acosta successfully defended his Ph.D. thesis, titled "Real-time Legged robots have achieved remarkable performance in blind walking

Perception Less Terrain Adaptation Through - Detailed Analysis & Overview

We present a control approach based on a whole body control framework combined with hierarchical optimization. Locomotion is ... Brian Acosta successfully defended his Ph.D. thesis, titled "Real-time Legged robots have achieved remarkable performance in blind walking Paper Abstract: Compared to wheeled vehicles, legged systems have a vast potential to traverse challenging Full paper site: Dynamic quadrupedal locomotion Developed an online nonlinear MPC planner for

This is the ICRA 2020 video presentation of our work on soft CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots CVPR Spotlight Oral Video. URL: Github: Dataset: ... Ben Bogart is an artist working in installation, audio-visual improvisation and software development. His installations create ...

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Perception-less Terrain Adaptation through Whole Body Control and Hierarchical Optimization
Perception and Footstep Control for Bipedal Walking on Rough Terrain (Brian Acosta Thesis Defense)
Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations
Perceptive Locomotion in Rough Terrain - Online Foothold Optimization
Terrain-Perception-Free Quadrupedal Spinning Locomotion on Versatile Terrains
Perception-Aware Multi-Terrain Humanoid Walking via Nonlinear MPC
[ICRA'20 Presentation] STANCE: Locomotion Adaptation over Soft Terrain
CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots
Deep Visual Perception for Dynamic Walking on Discrete Terrain
Hexapod (terrain adaptation is ON)
UGV perception overview
GIBSON ENVIRONMENT: a real-world perception simulator for embodied agents
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Perception-less Terrain Adaptation through Whole Body Control and Hierarchical Optimization

Perception-less Terrain Adaptation through Whole Body Control and Hierarchical Optimization

We present a control approach based on a whole body control framework combined with hierarchical optimization. Locomotion is ...

Perception and Footstep Control for Bipedal Walking on Rough Terrain (Brian Acosta Thesis Defense)

Perception and Footstep Control for Bipedal Walking on Rough Terrain (Brian Acosta Thesis Defense)

Brian Acosta successfully defended his Ph.D. thesis, titled "Real-time

Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations

Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations

https://arxiv.org/abs/2109.14026 Legged robots have achieved remarkable performance in blind walking

Perceptive Locomotion in Rough Terrain - Online Foothold Optimization

Perceptive Locomotion in Rough Terrain - Online Foothold Optimization

Paper Abstract: Compared to wheeled vehicles, legged systems have a vast potential to traverse challenging

Terrain-Perception-Free Quadrupedal Spinning Locomotion on Versatile Terrains

Terrain-Perception-Free Quadrupedal Spinning Locomotion on Versatile Terrains

Full paper site: https://www.frontiersin.org/articles/10.3389/frobt.2021.724138/full Dynamic quadrupedal locomotion

Perception-Aware Multi-Terrain Humanoid Walking via Nonlinear MPC

Perception-Aware Multi-Terrain Humanoid Walking via Nonlinear MPC

Developed an online nonlinear MPC planner for

[ICRA'20 Presentation] STANCE: Locomotion Adaptation over Soft Terrain

[ICRA'20 Presentation] STANCE: Locomotion Adaptation over Soft Terrain

This is the ICRA 2020 video presentation of our work on soft

CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots

CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots

CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots

Deep Visual Perception for Dynamic Walking on Discrete Terrain

Deep Visual Perception for Dynamic Walking on Discrete Terrain

Dynamic bipedal walking on discrete

Hexapod (terrain adaptation is ON)

Hexapod (terrain adaptation is ON)

My hexapod

UGV perception overview

UGV perception overview

A small fly-

GIBSON ENVIRONMENT: a real-world perception simulator for embodied agents

GIBSON ENVIRONMENT: a real-world perception simulator for embodied agents

CVPR Spotlight Oral Video. URL: http://gibsonenv.stanford.edu/ Github: https://github.com/StanfordVL/GibsonEnv Dataset: ...

The illusion of usability -- perception, simulation and culture: Ben Bogart at TEDxMünchenSalon

The illusion of usability -- perception, simulation and culture: Ben Bogart at TEDxMünchenSalon

Ben Bogart is an artist working in installation, audio-visual improvisation and software development. His installations create ...