Media Summary: I'm playing around with some new features that I have added: walls. Before I only allowed collision interactions with the ... In this video we explore how life-like behavior emerges from simple forces using tens of thousands of Just playing with a simple (tiled) Deferred rendering engine. Still some work to do !
Particle Simulator Internal Light Source - Detailed Analysis & Overview
I'm playing around with some new features that I have added: walls. Before I only allowed collision interactions with the ... In this video we explore how life-like behavior emerges from simple forces using tens of thousands of Just playing with a simple (tiled) Deferred rendering engine. Still some work to do ! This video demonstrates the maps "particle_benchmark" and "demo_blob". Both maps were shown at Valve Hardware Day 2006.