Media Summary: I know the last episode had no coding and that was cringe, so this episode is going to be all about coding the brand new ... Finally, Episode 4. Y'know, the on where we create a simple camera setup for the scene? Who dosen't like a camera that follows ... Episode 3 is here guys, in this episode we are going to be making my character jump and land after said jump. Pretty cool.

Overunner 2 5d Platformer Devlog - Detailed Analysis & Overview

I know the last episode had no coding and that was cringe, so this episode is going to be all about coding the brand new ... Finally, Episode 4. Y'know, the on where we create a simple camera setup for the scene? Who dosen't like a camera that follows ... Episode 3 is here guys, in this episode we are going to be making my character jump and land after said jump. Pretty cool. Its time to apply Chad's finishing move to this game, It might not give as cool of an effect... or maybe it will, but either way, I'm sure ... Sorry guys, I know I haven't posted in a while, but believe me, I haven't had a single day of rest lol. Superspeed Zones are finally ... Hey guys, at last it's finally time for the first episode of my

Hey guys, welcome to the first video documenting my ascent into game development. This isn't the first episode of the This is a an episode to introduce a brand new button and feature, which allows you to interact with certain objects you see in the ... Alright, we're getting to a brand new feature, that really should have been an old feature. Health and the ability to take damage are ... Welp, it's time to final give my character some special abilities, which will consume a brand new resource called... Energy ... Hey guys, after setting up my scene in the last episode, it is finally time to create and setup the first animation of this game, the run ... Ever thought about how awesome classic Mario would have been if you could double jump? Well, worry no more cause in this ...

Photo Gallery

Overunner - 2.5D Platformer Devlog | Episode 15.2 : Super Jump Zones
Overunner - 2.5D Platformer Devlog | Episode 4: Basic Camera Setup
Overunner - 2.5D Platformer Devlog | Episode 3: Jump and Land animations
Overunner - 2.5D Platformer Devlog | Episode 26 : La Murete(Death)
Overunner - 2.5D Platformer Devlog | Episode 7: Basic Obstacle Setup
Overunner - 2.5D Platformer Devlog | Episode 16 : Super Speed Zones
Overunner - 2.5D Platformer Devlog | Episode 1: Scene Setup
Overunner - 2.5D Platformer Devlog | Episode 0: Introduction
Overunner - 2.5D Platformer Devlog | Episode 15.1 : Introducing Interactions
Overunner - 2.5D Platformer Devlog | Episode 22 : Health And Damage
Overunner - 2.5D Platformer Devlog | Episode 25 : Energy and Character Abilities
Overunner - 2.5D Platformer Devlog | Episode 2: Run Animation
View Detailed Profile
Overunner - 2.5D Platformer Devlog | Episode 15.2 : Super Jump Zones

Overunner - 2.5D Platformer Devlog | Episode 15.2 : Super Jump Zones

I know the last episode had no coding and that was cringe, so this episode is going to be all about coding the brand new ...

Overunner - 2.5D Platformer Devlog | Episode 4: Basic Camera Setup

Overunner - 2.5D Platformer Devlog | Episode 4: Basic Camera Setup

Finally, Episode 4. Y'know, the on where we create a simple camera setup for the scene? Who dosen't like a camera that follows ...

Overunner - 2.5D Platformer Devlog | Episode 3: Jump and Land animations

Overunner - 2.5D Platformer Devlog | Episode 3: Jump and Land animations

Episode 3 is here guys, in this episode we are going to be making my character jump and land after said jump. Pretty cool.

Overunner - 2.5D Platformer Devlog | Episode 26 : La Murete(Death)

Overunner - 2.5D Platformer Devlog | Episode 26 : La Murete(Death)

Its time to apply Chad's finishing move to this game, It might not give as cool of an effect... or maybe it will, but either way, I'm sure ...

Overunner - 2.5D Platformer Devlog | Episode 7: Basic Obstacle Setup

Overunner - 2.5D Platformer Devlog | Episode 7: Basic Obstacle Setup

Obstacles are what makes every

Overunner - 2.5D Platformer Devlog | Episode 16 : Super Speed Zones

Overunner - 2.5D Platformer Devlog | Episode 16 : Super Speed Zones

Sorry guys, I know I haven't posted in a while, but believe me, I haven't had a single day of rest lol. Superspeed Zones are finally ...

Overunner - 2.5D Platformer Devlog | Episode 1: Scene Setup

Overunner - 2.5D Platformer Devlog | Episode 1: Scene Setup

Hey guys, at last it's finally time for the first episode of my

Overunner - 2.5D Platformer Devlog | Episode 0: Introduction

Overunner - 2.5D Platformer Devlog | Episode 0: Introduction

Hey guys, welcome to the first video documenting my ascent into game development. This isn't the first episode of the

Overunner - 2.5D Platformer Devlog | Episode 15.1 : Introducing Interactions

Overunner - 2.5D Platformer Devlog | Episode 15.1 : Introducing Interactions

This is a an episode to introduce a brand new button and feature, which allows you to interact with certain objects you see in the ...

Overunner - 2.5D Platformer Devlog | Episode 22 : Health And Damage

Overunner - 2.5D Platformer Devlog | Episode 22 : Health And Damage

Alright, we're getting to a brand new feature, that really should have been an old feature. Health and the ability to take damage are ...

Overunner - 2.5D Platformer Devlog | Episode 25 : Energy and Character Abilities

Overunner - 2.5D Platformer Devlog | Episode 25 : Energy and Character Abilities

Welp, it's time to final give my character some special abilities, which will consume a brand new resource called... Energy ...

Overunner - 2.5D Platformer Devlog | Episode 2: Run Animation

Overunner - 2.5D Platformer Devlog | Episode 2: Run Animation

Hey guys, after setting up my scene in the last episode, it is finally time to create and setup the first animation of this game, the run ...

Overunner - 2.5D Platformer Devlog | Episode 14 : Jumpzones

Overunner - 2.5D Platformer Devlog | Episode 14 : Jumpzones

Ever thought about how awesome classic Mario would have been if you could double jump? Well, worry no more cause in this ...