Media Summary: Cubes were more popular in gaming than you likely thought... ;) For today's Ancient DOS Games Mod video, Gemini's providing ... A quick tutorial on how making new levels for Sol Contingency works in UDK vs. the also the lightmap png is 21500 x 1160... thats almost 7 times as many pixels as my monitor has.

Overload Level Editor Smoother Corners - Detailed Analysis & Overview

Cubes were more popular in gaming than you likely thought... ;) For today's Ancient DOS Games Mod video, Gemini's providing ... A quick tutorial on how making new levels for Sol Contingency works in UDK vs. the also the lightmap png is 21500 x 1160... thats almost 7 times as many pixels as my monitor has.

Photo Gallery

Overload Level Editor - Smoother corners tutorial
Overload's Level Editor = AWESOME!
Overload Level Editor Tutorial #2 - Geometry Editing
Level Editing - Descent 1 & 2 - ADG Mod 5
Mapping for Sol Contingency with UDK and the Overload Level Editor
Overload Level Editor - Split Planes and Chunking
Descent Level Editor - Cube Understanding
Building Descent 1 Level 2 in Overload level editor.
Descent Level Editor Tips and Tricks (part 1)
Descent Level Editor - Starting a Map
The Level Editor
the level editor doesnt like 1060 tiles width
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Overload Level Editor - Smoother corners tutorial

Overload Level Editor - Smoother corners tutorial

In this video I talk about

Overload's Level Editor = AWESOME!

Overload's Level Editor = AWESOME!

Creating a basic room and cave in

Overload Level Editor Tutorial #2 - Geometry Editing

Overload Level Editor Tutorial #2 - Geometry Editing

Part 2 of the

Level Editing - Descent 1 & 2 - ADG Mod 5

Level Editing - Descent 1 & 2 - ADG Mod 5

Cubes were more popular in gaming than you likely thought... ;) For today's Ancient DOS Games Mod video, Gemini's providing ...

Mapping for Sol Contingency with UDK and the Overload Level Editor

Mapping for Sol Contingency with UDK and the Overload Level Editor

A quick tutorial on how making new levels for Sol Contingency works in UDK vs. the

Overload Level Editor - Split Planes and Chunking

Overload Level Editor - Split Planes and Chunking

tl;dw: chunks govern lighting in your

Descent Level Editor - Cube Understanding

Descent Level Editor - Cube Understanding

Descent

Building Descent 1 Level 2 in Overload level editor.

Building Descent 1 Level 2 in Overload level editor.

The footage is sped up 40 times.

Descent Level Editor Tips and Tricks (part 1)

Descent Level Editor Tips and Tricks (part 1)

File Naming • Hog File

Descent Level Editor - Starting a Map

Descent Level Editor - Starting a Map

Descent

The Level Editor

The Level Editor

A cube accidentally discovers the

the level editor doesnt like 1060 tiles width

the level editor doesnt like 1060 tiles width

also the lightmap png is 21500 x 1160... thats almost 7 times as many pixels as my monitor has.