Media Summary: dxdevday About the speaker: Jianye Lu is a Program Manager in Microsoft DirectX team. Delivered Learn about the latest tools for peeling back the cover of your Available from GPUOpen, the Radeon™ Developer Tool Suite empowers game developers to achieve optimal DirectX® 12 and ...
Optimizing Dx12 Dxr Gpu Workloads - Detailed Analysis & Overview
dxdevday About the speaker: Jianye Lu is a Program Manager in Microsoft DirectX team. Delivered Learn about the latest tools for peeling back the cover of your Available from GPUOpen, the Radeon™ Developer Tool Suite empowers game developers to achieve optimal DirectX® 12 and ... Learn more about Storyblocks Video at What improvements will How to identify, fix, and prevent hitches in From GDC 2015: Direct3D 12 enables new performance improvements for your game on Windows 10. Learn how to architect your ...
Microsoft may have just shown us the future of graphics, and it looks a whole lot like the past. Basically they are looking at taking ... Rigid Gems 3.0 – Real-Time Ray Tracing with This is a demo of my implementation of the first book of "Ray-Tracing in One Weekend" using the