Media Summary: In this Tutorial we setup a Platform Layer to This is an introduction to a tutorial series covering the In this video I show how I designed a clean and efficient multi-
Opening A Window Vulkan Game - Detailed Analysis & Overview
In this Tutorial we setup a Platform Layer to This is an introduction to a tutorial series covering the In this video I show how I designed a clean and efficient multi- gamedev Some thoughts on the process, and learning in general. This video implements the beginnings of an input subsystem. Kohi : Input Part 2 - Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ...
In this video, I show my progress of learning OpenGL and how it helped me to create a This video reviews what the platform layer is, how it will be implemented and implements the