Media Summary: **DISCLAIMER: I did not make these videos. All credit goes to Bill Jacobs of the ... This is a demo from the article I wrote that describes Prerequisites: 004 - 3-space Vector 1/N - How to Implement 3D Vector class in C++ (Cross product) ...
Opengl Tutorial 18 Normalizing Normals - Detailed Analysis & Overview
**DISCLAIMER: I did not make these videos. All credit goes to Bill Jacobs of the ... This is a demo from the article I wrote that describes Prerequisites: 004 - 3-space Vector 1/N - How to Implement 3D Vector class in C++ (Cross product) ... Implemented basic camera, lighting and rendered a 3D mesh pool with an animated water surface. The water surface was ...