Media Summary: This runs ~ 10000 particles @ ~60fps. Using select statements instead of conditions. Local memory caching and fences. In this video, David Richie, President of Brown Deer Technology, presents for more information, www.hardkernel.com.
Opencl Flocking Demo - Detailed Analysis & Overview
This runs ~ 10000 particles @ ~60fps. Using select statements instead of conditions. Local memory caching and fences. In this video, David Richie, President of Brown Deer Technology, presents for more information, www.hardkernel.com. Made in xna, based on This is the unoptimized version which runs 190 ... By: Juichi Lee Built using C++, OpenGL (freeglut, glew), Do you have a graphics card? Well why aren't you using it?! Contrary to what you might think, you can actually use your graphics ...
Very simple boids simulation Around 10k particles....O( n² )