Media Summary: An ongoing development log of my educational programming metroidvania-style platformer, Here's a quick update featuring a description of our team, spell execution layer, and rendering system. This is an ongoing development log for my metroidvania-style programming platformer,

Open Sourcerer Devlog 3 - Detailed Analysis & Overview

An ongoing development log of my educational programming metroidvania-style platformer, Here's a quick update featuring a description of our team, spell execution layer, and rendering system. This is an ongoing development log for my metroidvania-style programming platformer, It's been a while, hasn't it? Let me show you what I've been chipping away at the last half-year or so. Good news: There's just ... Virtual Warfighter will support multiple hand positions for each item, this increases realism and immersion. For example when ... Join the game jam - Join the Discord - The

In this video I add an inventory and shop system to my mining game. It was definitely difficult doing this as a beginner developer, ... Patreon: patreon.com/Code4Broke Twitter: Discord: Made a ...

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Open Sourcerer - Devlog 3
Open Sourcerer Devlog 3/14/2026
Open Sourcerer Devlog 3/14/2026
Open Sourcerer - Devlog 1
Open Sourcerer - Devlog 2
CIPHER61 - Devlog #3
Griftlands: Three-For-All Devlog #3 | Bare Minimum Playable
Florifer | Devlog 3 - Florifer So Far
Virtual Warfighter Devlog #3
MASSIVE Progress on My PvP Game | Arcanist Devlog #3
Player Feedback and Weapon Updates! - Slimekeep Devlog #3
Adding an INVENTORY & SHOP to my MINING GAME! (Devlog 3)
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Open Sourcerer - Devlog 3

Open Sourcerer - Devlog 3

An ongoing development log of my educational programming metroidvania-style platformer,

Open Sourcerer Devlog 3/14/2026

Open Sourcerer Devlog 3/14/2026

Here's a quick update featuring a description of our team, spell execution layer, and rendering system.

Open Sourcerer Devlog 3/14/2026

Open Sourcerer Devlog 3/14/2026

Here's a quick update featuring a description of our team, spell execution layer, and rendering system.

Open Sourcerer - Devlog 1

Open Sourcerer - Devlog 1

This is a

Open Sourcerer - Devlog 2

Open Sourcerer - Devlog 2

This is an ongoing development log for my metroidvania-style programming platformer,

CIPHER61 - Devlog #3

CIPHER61 - Devlog #3

This is the

Griftlands: Three-For-All Devlog #3 | Bare Minimum Playable

Griftlands: Three-For-All Devlog #3 | Bare Minimum Playable

It's been a while, hasn't it? Let me show you what I've been chipping away at the last half-year or so. Good news: There's just ...

Florifer | Devlog 3 - Florifer So Far

Florifer | Devlog 3 - Florifer So Far

Third devlog

Virtual Warfighter Devlog #3

Virtual Warfighter Devlog #3

Virtual Warfighter will support multiple hand positions for each item, this increases realism and immersion. For example when ...

MASSIVE Progress on My PvP Game | Arcanist Devlog #3

MASSIVE Progress on My PvP Game | Arcanist Devlog #3

Arcanist

Player Feedback and Weapon Updates! - Slimekeep Devlog #3

Player Feedback and Weapon Updates! - Slimekeep Devlog #3

Join the game jam - https://itch.io/jam/benbonk-game-jam-1 Join the Discord - https://discord.gg/yxJcfFk The

Adding an INVENTORY & SHOP to my MINING GAME! (Devlog 3)

Adding an INVENTORY & SHOP to my MINING GAME! (Devlog 3)

In this video I add an inventory and shop system to my mining game. It was definitely difficult doing this as a beginner developer, ...

Switching My Open World RPG From 2D to 3D After Three Years

Switching My Open World RPG From 2D to 3D After Three Years

Patreon: patreon.com/Code4Broke Twitter: https://twitter.com/code4broke Discord: https://discord.gg/XkZp3b6KZC Made a ...