Media Summary: The game usually crashes when trying to load the final cutscene, apparently due to the GameCube using a video instead. I changed the object list a bit in both rooms so they would not disappear. I think I could of done the time block too but I didn't. The Legend of Zelda: Ocarina of Time (Master Quest Debug) More + Less FPS Via Debug Address Editor

Oot Mq Debug Fixed Scenes - Detailed Analysis & Overview

The game usually crashes when trying to load the final cutscene, apparently due to the GameCube using a video instead. I changed the object list a bit in both rooms so they would not disappear. I think I could of done the time block too but I didn't. The Legend of Zelda: Ocarina of Time (Master Quest Debug) More + Less FPS Via Debug Address Editor I can see why they didn't add it because if you attack it and it does its cutscene, the game will crash on hardware. On a emulator ... This video is a tool-assisted speedrun, visit for more information. Check this page for more information about ... This cutscene is never used in-game, but can be loaded in the

81224774 FFFF makes him do what he does in this video 81224783 FFFF could have a effect on Link too but I can't get that one to ... I think some of the dialogue is missing as it doesn't make sense. We don't know what that was before the "There is a reason for ...

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OoT MQ Debug ROM: Fixed ending scene
Oot MQ Debug Fixed Scenes hack. Hookshot targets don't disappear between rooms in Fire Temple.
OoT Master Quest Debug ROM: Cutscene Test
The Legend of Zelda: Ocarina of Time (Master Quest Debug) | More + Less FPS Via Debug Address Editor
Oot MQ Debug Fixed Scenes. Cucco in Back Alley. I used ZAO Add to add the actor in
Ocarina of Time - Console Logo (GameCube Master Quest Debug)
The Legend of Zelda Master Quest Debug ROM - Exploring the cutscene!
Unreleased Vomit  Zelda Ocarina of Time Master Quest Debug Rom [UnknownArchive mirror 2014-06-07]
The Legend of Zelda: Ocarina of Time - Master Quest Debug Version TAS in 5.25 by homerfunky
Empty Room...? | Debug/Map Select | The Legend of Zelda Ocarina of Time Master Quest ᴴᴰ
Ocarina of Time Debug ROM: Kokiri Forest 05 (properly loaded)
Oot MQ Debug Rom, Link's super fast animations that get him "stuck" P.1
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OoT MQ Debug ROM: Fixed ending scene

OoT MQ Debug ROM: Fixed ending scene

The game usually crashes when trying to load the final cutscene, apparently due to the GameCube using a video instead.

Oot MQ Debug Fixed Scenes hack. Hookshot targets don't disappear between rooms in Fire Temple.

Oot MQ Debug Fixed Scenes hack. Hookshot targets don't disappear between rooms in Fire Temple.

I changed the object list a bit in both rooms so they would not disappear. I think I could of done the time block too but I didn't.

OoT Master Quest Debug ROM: Cutscene Test

OoT Master Quest Debug ROM: Cutscene Test

More info: https://tcrf.net/Special:MyLanguage/Proto:The_Legend_of_Zelda:_Ocarina_of_Time_Master_Quest.

The Legend of Zelda: Ocarina of Time (Master Quest Debug) | More + Less FPS Via Debug Address Editor

The Legend of Zelda: Ocarina of Time (Master Quest Debug) | More + Less FPS Via Debug Address Editor

The Legend of Zelda: Ocarina of Time (Master Quest Debug) | More + Less FPS Via Debug Address Editor

Oot MQ Debug Fixed Scenes. Cucco in Back Alley. I used ZAO Add to add the actor in

Oot MQ Debug Fixed Scenes. Cucco in Back Alley. I used ZAO Add to add the actor in

I can see why they didn't add it because if you attack it and it does its cutscene, the game will crash on hardware. On a emulator ...

Ocarina of Time - Console Logo (GameCube Master Quest Debug)

Ocarina of Time - Console Logo (GameCube Master Quest Debug)

All GameCube builds of

The Legend of Zelda Master Quest Debug ROM - Exploring the cutscene!

The Legend of Zelda Master Quest Debug ROM - Exploring the cutscene!

This is me using the

Unreleased Vomit  Zelda Ocarina of Time Master Quest Debug Rom [UnknownArchive mirror 2014-06-07]

Unreleased Vomit Zelda Ocarina of Time Master Quest Debug Rom [UnknownArchive mirror 2014-06-07]

Master Quest Debug

The Legend of Zelda: Ocarina of Time - Master Quest Debug Version TAS in 5.25 by homerfunky

The Legend of Zelda: Ocarina of Time - Master Quest Debug Version TAS in 5.25 by homerfunky

This video is a tool-assisted speedrun, visit http://tasvideos.org for more information. Check this page for more information about ...

Empty Room...? | Debug/Map Select | The Legend of Zelda Ocarina of Time Master Quest ᴴᴰ

Empty Room...? | Debug/Map Select | The Legend of Zelda Ocarina of Time Master Quest ᴴᴰ

EMPTY ROOM...? | THE LEGEND OF ZELDA

Ocarina of Time Debug ROM: Kokiri Forest 05 (properly loaded)

Ocarina of Time Debug ROM: Kokiri Forest 05 (properly loaded)

This cutscene is never used in-game, but can be loaded in the

Oot MQ Debug Rom, Link's super fast animations that get him "stuck" P.1

Oot MQ Debug Rom, Link's super fast animations that get him "stuck" P.1

81224774 FFFF makes him do what he does in this video 81224783 FFFF could have a effect on Link too but I can't get that one to ...

Oot Master Quest Debug with some unused intro dialogue I added in from a beta prerelease video.

Oot Master Quest Debug with some unused intro dialogue I added in from a beta prerelease video.

I think some of the dialogue is missing as it doesn't make sense. We don't know what that was before the "There is a reason for ...