Media Summary: Broadcasted live on Twitch -- Watch live at Part 48 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 49 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

Olc Codezone 74 Gooey Or - Detailed Analysis & Overview

Broadcasted live on Twitch -- Watch live at Part 48 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 49 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 50 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 57 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 65 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

In this video we examine the progress of a weekly coding experiment where javidx9 tries really really hard to make a game about ... Part 53 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 64 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ... Part 67 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

Photo Gallery

olc::CodeZone #74: Gooey or GUI?
olc::CodeZone #048 - Tile Sources
olc::CodeZone #75: Editor, Jams, Season 3???
olc::CodeZone #49: Tile Sources & The Mega-Macro
olc::CodeZone #050 - Tile Selection
olc::CodeZone #57: Colour Gradients & WO Workflow
olc::CodeZone #71: MegaZone, Live, Unplanned
olc::CodeZone #65: Polymorphs? Maybe?
olc::CodeZone #69: Bug Hunt... Then Splines?
olc::CodeZone - Mission Logs
olc::CodeZone #53: Selecting Tile Groups (No Glasses%)
olc::CodeZone #64: Geometry & Geometry
View Detailed Profile
olc::CodeZone #74: Gooey or GUI?

olc::CodeZone #74: Gooey or GUI?

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/javidx9.

olc::CodeZone #048 - Tile Sources

olc::CodeZone #048 - Tile Sources

Part 48 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #75: Editor, Jams, Season 3???

olc::CodeZone #75: Editor, Jams, Season 3???

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/javidx9.

olc::CodeZone #49: Tile Sources & The Mega-Macro

olc::CodeZone #49: Tile Sources & The Mega-Macro

Part 49 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #050 - Tile Selection

olc::CodeZone #050 - Tile Selection

Part 50 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #57: Colour Gradients & WO Workflow

olc::CodeZone #57: Colour Gradients & WO Workflow

Part 57 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #71: MegaZone, Live, Unplanned

olc::CodeZone #71: MegaZone, Live, Unplanned

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/javidx9.

olc::CodeZone #65: Polymorphs? Maybe?

olc::CodeZone #65: Polymorphs? Maybe?

Part 65 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #69: Bug Hunt... Then Splines?

olc::CodeZone #69: Bug Hunt... Then Splines?

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/javidx9.

olc::CodeZone - Mission Logs

olc::CodeZone - Mission Logs

In this video we examine the progress of a weekly coding experiment where javidx9 tries really really hard to make a game about ...

olc::CodeZone #53: Selecting Tile Groups (No Glasses%)

olc::CodeZone #53: Selecting Tile Groups (No Glasses%)

Part 53 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #64: Geometry & Geometry

olc::CodeZone #64: Geometry & Geometry

Part 64 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...

olc::CodeZone #67: Catch-up & PGE3

olc::CodeZone #67: Catch-up & PGE3

Part 67 of a weekly "show", where, with absolutely no help at all from the chat, in fact quite the opposite, I'm trying to build an ...