Media Summary: Lets explore building a self steering ship that can automatically move out of the way of An AI controlled car drives around a wapoint-marked circuit. The car is controlled using the Car AI and Waypoint Progress Tracker ... Did a test, same coding , same position but run different time, pathway made are slightly different everytime.
Obstacle Avoidance In Unity - Detailed Analysis & Overview
Lets explore building a self steering ship that can automatically move out of the way of An AI controlled car drives around a wapoint-marked circuit. The car is controlled using the Car AI and Waypoint Progress Tracker ... Did a test, same coding , same position but run different time, pathway made are slightly different everytime. This short video details the methods and results from a model predictive control based Learn a bit more on how raycasts work and how to use that for rotating away, Work In Progress - RPG Framework Test scene I was playing with new features of unity5 and trying out my own