Media Summary: True World Space Ambient Occlusion. With directionality as an option. NGSS - Frustum Shadows near distance fade. Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ...

Ngss Signed Distance Fields Shadows - Detailed Analysis & Overview

True World Space Ambient Occlusion. With directionality as an option. NGSS - Frustum Shadows near distance fade. Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ...

Photo Gallery

NGSS - Signed Distance Fields Shadows (coming soon)
NGSS Signed Distance Fields Semi Transparent Shadows
NGSS - Signed Distance Fields Ambient Occlusion
NGSS - Frustum Shadows near distance fade.
NGSS - Demonstration of Primitive Raycasted Shadows
NGSS + Contact Shadows Update
Signed Distance Field Shadows
NGSS 1.9 - Bilateral Contact Shadows
NGSS - Primitive Shadows stress Test  with 100 point soft shadows
introduction to Signed Distance Fields
NGSS - Denoiser algorithm for Shadows
NGSS 2.0 - Contact Shadows
View Detailed Profile
NGSS - Signed Distance Fields Shadows (coming soon)

NGSS - Signed Distance Fields Shadows (coming soon)

Introducing

NGSS Signed Distance Fields Semi Transparent Shadows

NGSS Signed Distance Fields Semi Transparent Shadows

Semi-transparent

NGSS - Signed Distance Fields Ambient Occlusion

NGSS - Signed Distance Fields Ambient Occlusion

True World Space Ambient Occlusion. With directionality as an option.

NGSS - Frustum Shadows near distance fade.

NGSS - Frustum Shadows near distance fade.

NGSS - Frustum Shadows near distance fade.

NGSS - Demonstration of Primitive Raycasted Shadows

NGSS - Demonstration of Primitive Raycasted Shadows

Demonstration of Primitive (Spherical)

NGSS + Contact Shadows Update

NGSS + Contact Shadows Update

NGSS

Signed Distance Field Shadows

Signed Distance Field Shadows

Demo of

NGSS 1.9 - Bilateral Contact Shadows

NGSS 1.9 - Bilateral Contact Shadows

NGSS

NGSS - Primitive Shadows stress Test  with 100 point soft shadows

NGSS - Primitive Shadows stress Test with 100 point soft shadows

NGSS

introduction to Signed Distance Fields

introduction to Signed Distance Fields

Visualizing and explaining SDFs using Bevy, Rust, and Shaders. Full post and visualizations here: ...

NGSS - Denoiser algorithm for Shadows

NGSS - Denoiser algorithm for Shadows

NGSS

NGSS 2.0 - Contact Shadows

NGSS 2.0 - Contact Shadows

NGSS 2.0 - Contact Shadows

NGSS - New Cascaded Shadows in v1.9.5

NGSS - New Cascaded Shadows in v1.9.5

NGSS