Media Summary: IMPORTANT: I've only gone through the first chapture of the book. None of the ray tracing examples work on my NVIDIA GeForce ... In this video, I show my progress of learning OpenGL and how it helped me to create a In this video I show how I designed a clean and efficient multi-
New Vulkan Game Engine Things - Detailed Analysis & Overview
IMPORTANT: I've only gone through the first chapture of the book. None of the ray tracing examples work on my NVIDIA GeForce ... In this video, I show my progress of learning OpenGL and how it helped me to create a In this video I show how I designed a clean and efficient multi- gamedev Some thoughts on the process, and learning in general. Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... I've spent the last 5 years building my own custom C++