Media Summary: In today's episode we reorganized our code, and got the tree structure working with cached children so that we didn't have to ... I got a list control working! I was also distracted by our puppy, sorry about that. As I mentioned in the video, I'm thinking of working ... NOW WITH FIXED AUDIO! :-) Livestreaming is every Monday and Thursday, 9PM Eastern on Twitch at ...
Nes Programming 11 More Gui - Detailed Analysis & Overview
In today's episode we reorganized our code, and got the tree structure working with cached children so that we didn't have to ... I got a list control working! I was also distracted by our puppy, sorry about that. As I mentioned in the video, I'm thinking of working ... NOW WITH FIXED AUDIO! :-) Livestreaming is every Monday and Thursday, 9PM Eastern on Twitch at ... In this video, I'll be going over ones of the Okay, it was a major diversion :) In this episode, I started work on a tool for managing assets in the game in C. We spent the ... In this stream, I added the ability to create and export metatiles from 32x32 PNG files. This isn't all that different than how we did it ...
Finally got the scrolling bug sorted out by moving code out of the NMI and had some good discussions too. See you on January ... Shorter stream today, Thursday will make up for it I'm sure :) Today we reviewed some items that I felt were unclear from the last ...