Media Summary: I finished implementing the lighting system. It now supports Custom Game Engine Update: I've implemented a OpenGL VBO obj loader with multiple materials
Multiple Material Objects Opengl - Detailed Analysis & Overview
I finished implementing the lighting system. It now supports Custom Game Engine Update: I've implemented a OpenGL VBO obj loader with multiple materials Modeled in SketchUP and the rest in Blender. Will be submitting this into the "Survive the nights" game. In this video I will introduce you to a basic lighting model in