Media Summary: We were challenged to change a simple, single-player version of " This game is a two-players online (or single player offline) My final project demo for Project Shift. I built a real-time
Multiplayer Pong Server Client Video - Detailed Analysis & Overview
We were challenged to change a simple, single-player version of " This game is a two-players online (or single player offline) My final project demo for Project Shift. I built a real-time Made using node.js, Phaser.io, and socket.io. Node.js is the authoritative I am using WebSocket to send data between two computer. The data is ball X and Y position and player y position. PleaseĀ ...