Media Summary: Multi-Agent Pathfinding on GPU using ComputeShader This talk aims to invite you to the forefront of MAPF research directly This is a re-recording of my invited talk at EurMAPF-25, ... Full project report and documentation is available at Implemented
Multi Agent Pathfinding On Gpu - Detailed Analysis & Overview
Multi-Agent Pathfinding on GPU using ComputeShader This talk aims to invite you to the forefront of MAPF research directly This is a re-recording of my invited talk at EurMAPF-25, ... Full project report and documentation is available at Implemented RBE 550: Motion Planning Project Proposal Presentation Team: Dheeraj Bhogisetty, Shiva Surya Lolla and Siyuan Huang ... This video is an add-on to my paper Scalable Explaining parts of my Final Year Project where I test the the speed of execution of A* using a Compute shader in Vulkan.
This video is a presentation of a MAPF plugin available on GitHub: